Blog Archives

Pixel Fighters: A Post-Mortem

Apr19th-Pixel-Family-Sales-Data

Allow me to get straight to the sales juice of this post, the rest can come from there. This project cost me a total of $5000 for the original game and $2000 in my second major update.  As you can calculate from the numbers, I’ve made only about $2250 in the past year and a quarter.

Read More..

Setting Reasonable Market Expectations

SalesDatatoOct5

What can we do to set stronger more attainable goals for ourselves? How can we become thought leaders on our marketplace’s economics? I hope that you will join me in discussion. The remainder of this article is about the expectations and goals I am setting for myself this fall.

Read More..

A quick update – 4 months since launch

SalesupdateJune2011

It has now been a little bit over 4 months since launch – a short and simple update in follow up to my post “2 Months Since Launch”

Read More..

2 Months Since Launch – Sales and All

SalesData2Months

It’s been 2 months since my original launch in late January and I am continuing my effort to be ultra-transparent about my experience.  Let’s start this entry off with a sales graph that answers the big questions and then I’ll dissect a bit further.

Read More..

3 weeks since launch – Entering the iOS App Market

This is the first of several blog entries I plan to post to chronologize my first experiences in the iOS App Store.  I intend to make my posts mostly about understanding the iOS App Store economy based on personal experience and less about code learnings. I’m no authority on app development or app marketing, I just

Read More..