Blog Archives
iOS Beta Testing More Effectively
It’s been 3 weeks since my last post and I’m aching to post something new. This might also be my last chance before I get much busier this month with new work and the side development of my 2 games so I’m forcing myself to get one more out before the work pile gets any
Developers Don’t Polish, Testers Do.
Last week I posted about some of my first experiences in the iOS App Store and where I felt my weaknesses were in grabbing more appeal – particularly in marketing and depth of content. As we discussed in the cocos2d forums, I forgot an important one many of us underestimate the need for on launch –

